![]() ![]() The nuance found in the combat in the other games just isn’t as strong, with it instead feeling like you’re facing off against waves of enemies, moving between areas, and repeating. ![]() It’s just not as good as its predecessors, with it bringing with it a shift of tone that felt a little out of place. You know what, I’m probably being a little harsh, because Ninja Gaiden 3: Razor’s Edge is NOT a bad game. Whilst Ninja Gaiden Sigma and Ninja Gaiden Sigma 2 are bloody brilliant though, the step down in quality is apparent with Ninja Gaiden 3: Razor’s Edge from the get-go. “I had a whole lot of fun with Ninja Gaiden Master Collection, with the 4K resolution and consistent 60fps ensuring that it feels and looks as slick as ever to play.” Don’t forget, the first game debuted on the original Xbox, so it shows more of its age when compared to its two successors. It was Ninja Gaiden Sigma 2 that really pushed the series forward though, with it offering more weapons, a more advanced move set for Ryu Hayabusa, as well as more refinements across the board when ironing out some rough edges. Whilst titles like Bayonetta and Devil May Cry 5 have fine-tuned the hack-and-slash formula, it’s clear to see that Ninja Gaiden was ahead of its time and had captured the excitement of melee combat perfectly back when the original iteration released in 2004. There’s a satisfying sense of speed and nuance to all of your actions, with simply mashing buttons never feeling as efficient as plotting out your combos and knowing when to strike. It’s a good job too, because even the simplest of combat situations feel rewarding in the game. Whilst the game is guilty of being linear in design, it brings plenty of different challenges the player’s way to ensure that there’s rarely a moment of respite – it’s just killing, killing, dying, and killing some more. Of course, the level design is top tier too, with plenty of enjoyable set pieces against enemies to overcome as you traverse each locale. “The series has always been known for being difficult ever since its early NES days, with that carrying over to the modern releases.” ![]() They’re the moments that demand the most skill and perseverance, but demonstrate everything that each game has to offer through the slick combat mechanics and over-the-top fantastical nature of your foe. They’re the crowning jewel of each entry though, with Ninja Gaiden: Master Collection’s boss encounters proving to be the highlight of the series. And the ones who don’t look all that frightening? They’re the ones who will beat you up the most (yes, I’m talking about you, Alma). They’re absolutely brilliant though, with the impressive looking enemies you face off against bringing with them a ferocious sense of presence that make the player feel like the odds are stacked against them before they’ve even begun. That’s even more apparent in the series’ trademark boss battles, which each bring with them an unyielding showdown that’ll push your skills to their limit. It never feels unfair though, but rather demands skill and patience from the player – protagonist Ryu Hayubusa is more than capable of taking on the challenge… you’ve just got to get your timings right. The series has always been known for being difficult ever since its early NES days, with that carrying over to the modern releases. ![]() For those who haven’t played a 3D Ninja Gaiden game before, you can expect a tough-as-nails hack-and-slash experience that sees you battling an onslaught of enemies, all whilst utilising varied weapons and stringing together inch-perfect combos. ![]()
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